Unreal 3 - Paintball Modification
Thursday, November 29th, 2007I am currently toying with the idea of making a total conversion mod for Unreal Tournament III; more specifically, a paintball mod. I realize that such mods are fairly cliche among amature developers and by no means “original,” however - I absolutely love paintball and have not seen it done well since the days of Quake II. The largest hurdle to overcome is going to be the art assets; particularly the paintball guns themselves. I just recently recieved my Unreal Tournament III collectors edition (which contains hours upon hours of video tutorials for content creation with the engine and editor), and stumbled across quite a few excellent resources. While in the long run the mod would have to become a total conversion, for now it is going to start out as a simple GameType modification. (more…)